Layer behavior #86

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opened 2014-11-05 20:03:10 +00:00 by rogerzanoni · 8 comments
rogerzanoni commented 2014-11-05 20:03:10 +00:00 (Migrated from github.com)

The Layer element should provide endless scrolling behavior by repeating its elements (It should behave like the ImageLayer element)

The Layer element should provide endless scrolling behavior by repeating its elements (It should behave like the ImageLayer element)
mdkcore0 commented 2014-11-05 23:19:40 +00:00 (Migrated from github.com)

interesting... what is the use case??

interesting... what is the use case??
kenvandine commented 2014-11-05 23:25:47 +00:00 (Migrated from github.com)

Scroll the Layer including it's children items infinitely, like ImageLayer does. We currently have a ScrollBehavior that works on a Layer and properly scrolls it's children, but it doesn't repeat.

Scroll the Layer including it's children items infinitely, like ImageLayer does. We currently have a ScrollBehavior that works on a Layer and properly scrolls it's children, but it doesn't repeat.
mdkcore0 commented 2014-11-05 23:29:53 +00:00 (Migrated from github.com)

OK, but for what kind of game? Like the parallax_layers example? (transform the planet big images in simple objects)

OK, but for what kind of game? Like the _parallax_layers_ example? (transform the planet big images in simple objects)
kenvandine commented 2014-11-05 23:35:46 +00:00 (Migrated from github.com)

exactly like that, it scrolls nicely now, but not infinitely.

On Wednesday, November 5, 2014, Rodrigo Oliveira notifications@github.com
wrote:

OK, but for what kind of game? Like the parallax_layers example?
(transform the planet big images in simple objects)


Reply to this email directly or view it on GitHub.<
https://ci6.googleusercontent.com/proxy/PI6kdwEi63PeUYkbV6AFP1dJiTINAyh1FT6TbyKCUSszdL5OR6s2HrTmNTaBa-i9eC9r55OOT8K1cq-pD7GQEpscuRZrO3FKI_2DQY97h7EVtoFgiR3Qvr8mYcTeadsdgumz58PnYyMhiqFRKkRypem_lelpzg=s0-d-e1-ft#https://github.com/notifications/beacon/AADWBTNN8ZBtuXyqDhiKJydpOR3S3oPMks5nKqpxgaJpZM4C3eGo.gif

exactly like that, it scrolls nicely now, but not infinitely. On Wednesday, November 5, 2014, Rodrigo Oliveira notifications@github.com wrote: > OK, but for what kind of game? Like the parallax_layers example? > (transform the planet big images in simple objects) > > — > Reply to this email directly or view it on GitHub.< > https://ci6.googleusercontent.com/proxy/PI6kdwEi63PeUYkbV6AFP1dJiTINAyh1FT6TbyKCUSszdL5OR6s2HrTmNTaBa-i9eC9r55OOT8K1cq-pD7GQEpscuRZrO3FKI_2DQY97h7EVtoFgiR3Qvr8mYcTeadsdgumz58PnYyMhiqFRKkRypem_lelpzg=s0-d-e1-ft#https://github.com/notifications/beacon/AADWBTNN8ZBtuXyqDhiKJydpOR3S3oPMks5nKqpxgaJpZM4C3eGo.gif
mdkcore0 commented 2014-11-05 23:36:56 +00:00 (Migrated from github.com)

pretty cool! +1 for this :D

pretty cool! +1 for this :D
kenvandine commented 2014-11-05 23:42:44 +00:00 (Migrated from github.com)

I think we should be able to copy the offset logic from ImageLayer.

Rodrigo, want to take a swing at it?

I think we should be able to copy the offset logic from ImageLayer. Rodrigo, want to take a swing at it?
mdkcore0 commented 2014-11-06 00:13:49 +00:00 (Migrated from github.com)

uhm, maybe... I still needing to finish that other branch (shame on me!)

uhm, maybe... I still needing to finish that other branch (shame on me!)
kenvandine commented 2014-11-06 00:23:27 +00:00 (Migrated from github.com)

It would be great, I think infinite scrolling of Layer would rock!

It would be great, I think infinite scrolling of Layer would rock!
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mdkcore/Bacon2D#86
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